Yukigami Studios
A Roblox studio that ships.
Yukigami designs, builds, and operates its own Roblox experiences. We hire developers on honest per-task pay, and we take commissioned work for groups that want it built right.
- Per-task pay, Robux or USD
- Commissions under contract
- Hiring always on
The studio
How we actually work
- 01
We own what we ship
Small teams take a game end to end: design, code, art, and the live operations that follow launch. No hand-offs, no orphaned projects.
- 02
Everyone is paid to the cent
Work is scoped as tasks and paid per task, in Robux or USD. Every payout is tracked and reconciled. No vague revenue splits.
- 03
Shipping is the whole point
Prototypes are cheap and we make plenty. The ones that earn it go live and stay live, measured by real players, not decks.
Open crafts
Roles we hire, always
Every craft pays per task, in Robux or USD. Bring a portfolio and five minutes.
Commissions
Have a game that needs building right?
Groups and brands hire us for full experiences and focused feature work, with the same task tracking and honest pay we run internally.
- A written scope before anyone commits
- A real quote, no discovery call required
- Delivery under contract, tracked task by task
Live on Roblox
Games
In development
Our first titles are being built now. The day they ship they appear right here, with live player counts and visits pulled straight from Roblox.
